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Mad pack mod list
Mad pack mod list










mad pack mod list
  1. #Mad pack mod list install#
  2. #Mad pack mod list update#
  3. #Mad pack mod list mods#
  4. #Mad pack mod list download#

If the Rabbitholes end before you travel home, they will be go back home and change into the self care away action. When you travel with another Household Sim, the Sims you send into Rabbitholes will still be in those Rabbitholes and when you come back before the Duration is over, they will still be away.

mad pack mod list

Now when you send Household Sims into one of the Activities Rabbitholes, they are in real Rabbitholes. When your active Sim, who is not in a Rabbithole travelled to another Lot & back home, those Rabbitholes got cancelled and the Sims that should still be in a Rabbithole were back at home.

#Mad pack mod list update#

Before the update all Rabbitholes were just Interactions where Sims fade out. I changed how Rabbitholes work for Active Households. Social Activities (Visit Friends, Family and more) The last days i have been reworking, updating & testing my

#Mad pack mod list mods#

& the development of an Auto Update Multi FilesĪs always delete old Mods Files and the localthumbcache when updating my Mods! I will keep you updated, when i have more/new Infos regarding Happens on 14th November, keep in mind that the auto update Feature will work well for Mods/CC that only have one File, but for those that have more Files you still need to make sure to check those, when an Update is available. Only supports the auto update of the “Main File” for each Mod/Project, and all other Files need to be manually installed, until they implement support for Multi Files to work with the auto update Feature.

#Mad pack mod list install#

Some of my Mods have Versions to choose from, some have additional Addons, and some have multiple parts where you can choose what to install and what not. But we all know that Sims 4 Mods can be much more “complicated”. I am not sure yet, if i should/will add those until the 14th November since there is an important feature still missing/in development: Auto Update of Multi Files.įile per Mod/Project. So far i added all Gameplay Mods except Random Small Mods Collection & Random Bug Fixes. Support Questions via Discord only please! Sims stay visible as well when cleaning/refilling inside Sheds, but since there is no “real” Animation they just go inside & out again. So this Mods tweaks that a bit: Cows & Llama stay visible. Unfortunaley this meant that Cows/Llamas would become invisible, when they are “inside” etc. I like to minimize the Sheds (with help of T.O.O.L by Twisted Mexi) and hide them in Buckets to build my own Sheds.

mad pack mod list

5 (Tiles) distance test to the wash hands interactions, so Sims should choose the sink which is in the same bathroom, instead of the one onthe other side of the lot. So far added is the push to Wash Hands after flushing the Toilet or puking. This Mods tries to improve how Sims choose Objects when they get an push by other interactions. It uses the same on load & 5 sim minutes interval checks.ĭried Food for Dogs/Cats does not spoil anymore. This check happens on load and in an interval of 5 sim minutes.įor me it did not make sense that Plants/Trees Out of Season & Outside would go back to Dirt Piles as well, so instead they will stay in the Mature State. If those tests together pass, it will reset the Plants/Trees back to the Blossoming State. The Fix checks the Plants for the Planted (Dirt Pile) Object State, and if that is the case, it checks if it is in Season/Out of Season etc., if it is Inside or Outside, and what the current Evolution Value is. Even EA can’t seem to find the reason for that happening, so this Fix is a workaround.

#Mad pack mod list download#

Alternatively, download my config files above.For whatever unknown reason, Plants revert back to Dirt Piles very often. If you start a new line, you can press TAB on your keyboard to create a space that’s the correct size. It’s very important that you don’t remove any of the indents beforehand, or add any afterwards. Repeat this process for the other example lines, replacing it with mobs of your choice. You should do so in the following format minecraft:enderman but of course, replacing Enderman with a mob of your choice. You can start entering the names of mobs that you don’t want to spawn. Move your cursor to the end of example1, and press backspace multiple times so that the line is empty, but you need to keep the empty spaces before it intact. Look for the paragraph shown above, where you’ll see the likes of example1, example2, etc. Open this up with a text editor of your choice, whether it be Notepad, Wordpad, or something else. Inside your config folder, you should see a file called badmobs.cfg. That way, the configuration files can be created in your config folder, which is what we need to edit. Launch Minecraft at least once with Bad Mobs installed in your mods folder.












Mad pack mod list